package com.yiren.dbaa.currency.model;

import com.yiren.backstage.currency.entity.TrajectoryEntity;

/**
 * Describe 道路标识模块
 */
public class RoadMarkModel {

    private int markType;   //标识类型
    private int point1Type; //1:采集(尚未采集) 2：校准 3：采集（采集完毕）
    private int point2Type; //1:采集(尚未采集) 2：校准 3：采集（采集完毕）
    private TrajectoryEntity trajectory;

    public int getMarkType() {
        return markType;
    }

    public void setMarkType(int markType) {
        this.markType = markType;
    }

    public int getPoint1Type() {
        return point1Type;
    }

    public void setPoint1Type(int point1Type) {
        this.point1Type = point1Type;
    }

    public int getPoint2Type() {
        return point2Type;
    }

    public void setPoint2Type(int point2Type) {
        this.point2Type = point2Type;
    }

    public TrajectoryEntity getTrajectory() {
        return trajectory;
    }

    public void setTrajectory(TrajectoryEntity trajectory) {
        this.trajectory = trajectory;
    }
}
